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QuantumCubes

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A member registered Mar 10, 2022

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Thread goes fast so I'll post here. There you go! https://pastebin.com/06dSXTaH

Diablo 2 is my favorite game so I was excited to try this one! It was pretty fun and challenging (made it to level 3).  Boss was very hard but I think this is mostly due to the bugs I encountered.
Bug 1) The Health/Mana orb get replenish when I equip new pieces of equipment, but the globe being full is a lie, I am not at full health/mana. Also, for some reason, My mana didn't go higher than 11 and my health wouldn't go higher than 40, even if I pump health/mana in my stats.

Bug 2) Even if I have enough stats to use these books(12) they are in red. If i right click on them I still learned the skill though


Here's some improvements I'd like :
1) Seeing the exp bar, I don't like having to open stats screen to see
2) Reduce exp requirement to level up, it was way too slow
3) Fix bugs about health and mana
4) Buff melee weapons
5) Remove chance to drop nothing on chests and bodies on the floor

Fun game. I wish moving the cube with right click would leave the cube to the face it's facing instead of having to use the arrows. Somehow I managed to make a red dot that I couldn't erase unless I used the rewind button. I had drawn that red line over another red line multiple times (if you need context to reproduce)

I have no idea what the goal is but I enjoyed the aestethic. Gotta be careful though because as soon as i went into the pink i had to restart the game. Sometimes I would start in the pink because by the time I bring my mouse to the game window I was in it already. Has lot of potential in my opinion!

Ah the thing is, if you quickly tap jump in hover mode in the air you won't hover and still lose mana, that's why I was confused

Allright I tested the different jump and I think I found a bug with the third one. When I press jump in midair it cost mana but doesn't do anything, while second jump style does nothing as well but doesn't cost mana, so I think third one should not cost mana in midair if you try to jump again in this mode. In my opinion the jump bar should be different color than the mana one

"The "lacking visitors" appeared because you need to unlock visitors at the reception for the posibility of any of them appearing in the dungeon. (the more types of visitors unlocked, the bigger chance of getting them in the dungeon)."
Ah I see makes sense. I tried playing again, unlocked visitors and got a face in the mirror

"If you interacted with the hearts after Activating the mirror, you would see the finding the target is not valid anymore, and you should just return to the entrance. I shall make it more explicit in the pause screen as well."

Yeah that wasn't clear at all.
"Mana. If you play with a timer, you might find it that jumping on crates is less optional in some situations, because you gain extra mana, and bonus time from them."
How do you get the timer? I just played 3 games in a row and I timed out in the third one, I never noticed the timer if there was one, maybe put it in the center of the screen? also what is the leftmost bar? the second one seems to be mana recharging. And yes forget the thing about walljump, I didn't understand the mana thing before but after reading your comment I got it

I found the mirror but when i activated it, it said : lacking visitors. No face appeared in it but I have a quest that says to find the target that should appear in the mirror.

I found some pink hearts too but I'm not sure what they do or how to interact with them. also found a treasure chest but when I opened it, it was empty.
I'm not sure if this is intended but here's some things I noticed about the movement :
-crouching lets you dodge every arrow
-dashing in the air lets you skip pretty much anything, i never used the crates to jump on them
-when you jump on a wall you can wall jump at some angles
-crouching and jumping lets you jump double the height of a normal jump

I played it a little more, i see that the tutorial is in the house, weird that we start in the dream world, anyway found another bug, when you're in fps mode, click LMB to attack then get out of FPS mode, your character model will vanish until the attack animation is done

very cute characters!

Had to read the comments to know how to play but besides that I love the game! Artstyle is perfect, game is fun and challenging... only problem I have with it is I don't really notice the "enter" message when it's available

I'm only 10 minutes in and I love the artstyle and creepy feel! Your character is also cute and I like the animations. Here's what I don't like
1) the camera is very weird. It's moving everywhere then recenters with some delay, makes me feel nauseous so I try not to touch it a lot.
2) I'm not sure what the controls are and I had to try everything on my keyboard to find how to interact with stuff (f), your page says "controls are on the poster" but I didn't see any posters and even if I did,I wouldn't know how to interact with them.
3) When talking to someone, I wish the same button to talk to them would make the text follow, I find it weird that to see next text it's the jump button
Good job!
I also found a bug(?) where you can walk on walls if there's a slope on the ground